In a surprising revelation, Ubisoft disclosed that half of the development team behind Assassin's Creed Shadows were new to the industry, having never worked on a game before, according to insider-gaming.
Marc-Alexis Côté, the Executive Producer of the series, revealed during the External Developers Summit (XDS24) that roughly half the team was developing a game for the first time in their careers. It's unclear whether this refers specifically to AAA game development or any game development experience.
This revelation sheds light on the potential challenges faced by the Assassin's Creed Shadows development team, possibly contributing to delays and controversies surrounding the game.
While bringing in fresh talent is common in the games industry, relying heavily on a rookie team for a major project like Assassin's Creed carries significant risk.
However, the fresh perspective of newcomers could inject new creativity and innovation into the series, potentially leading to different ideas compared to those typically seen from veteran developers.
It's worth noting that prior reports from The Outer Haven, later proven inaccurate, claimed that Ubisoft considered Shadows the weakest entry in the series. This has not been corroborated by any developer.