PlayStation Lead Architect Mark Cerny Discusses Future AI Frame Generation Technology And PSSR Upscaling Developments For Sony Console Performance
Mark Cerny has provided some new insights regarding how Sony plans to use artificial intelligence in their gaming hardware. The lead architect for the PlayStation 5 shared that the company is looking into machine learning based frame generation. This shift seems to be a natural step for the brand as they continue to refine their internal upscaling tools.
During a recent discussion with Digital Foundry, Cerny mentioned that Sony is working closely with AMD on these developments. It appears that the technology is already quite familiar to the team since they co developed FSR Frame Generation with their partners. While the news is exciting for those wanting better performance, Cerny was clear that no new hardware or major software releases of this type are coming in 2024.
The technical side of this progress reveals a close relationship between Sonys own upscaler and existing industry standards. Cerny noted that PSSR utilizes an algorithm that is essentially the same as FSR Redstone. This suggests that the two technologies share a common foundation in how they process and improve image quality.
Recent firmware updates have already started to show the benefits of this work on the PS5 Pro. These patches significantly improved how the console handles image reconstruction. Some critics might argue that these changes are subtle, but they seem to represent a steady move toward a more AI reliant future for the platform.
One of the biggest questions remaining is exactly when this frame generation will be available for players. Since Cerny ruled out any releases for the remainder of this year, it seems likely that we might not see the full implementation until 2027 or perhaps even the next console generation. This cautious approach might suggest that Sony wants to ensure the technology is stable before a wide rollout.
The current focus remains on the PS5 Pro and how it can utilize the PSSR algorithm to maintain high frame rates at high resolutions. It is interesting to see how the partnership with AMD continues to influence the architecture of the consoles. As the software matures, the gap between console performance and high end PC hardware appears to be shrinking slightly.
