News about AMD's new UDNA graphics set up hints at big wins, mostly in ray tracing and AI skills. This plan should run future Radeon GPUs and the next PlayStation and Xbox games setups.
A leak by Kepler_L2 on Neogaf forums, though not sure, shows big steps for UDNA, set to come out next year. Both PlayStation 6 and the next Xbox might get this GPU set up.
The word is UDNA could give us about "20%-ish" more power per part for making images than RDNA 4. Given RDNA 4 was a step up from RDNA 3, this could mean a lot more power overall. To give you an idea, the PS5 Pro now has 60 units, and the Xbox Series X has 56.
The big talks are about huge wins in ray tracing and AI with UDNA, with hints of "2x better" in both fields. This fits with going for more ray-traced games, paired with AI tech for better images and stable play, like with AMD's next FSR 4 Redstone.
Better Ray Tracing: Double the power in ray tracing means better and more real lights, looks, and shades in games, possibly making path tracing more common.
Better AI: Stronger AI parts are key for top upscaling, frame making, and other smart uses in games to aim for top image looks and smooth play.
The PS5 Pro already uses a newer set up with fast ray tracing and AI skills, said to match RDNA 4. The talked-about AMD Radeon RX 9070 XT, with 64 RDNA 4 units (fewer than some RDNA 3's 96), still does well and shows AMD's focus.
We should wait for real news to trust this scoop, but the info lines up with AMD's recent work and aims in Radeon GPU work. The hope for UDNA to really up ray tracing and AI play is big news for PC gamers and future consoles.
News From: Neogaf Forums (by Kepler_L2)