New WUCHANG: Fallen Feathers Patch 1.3 Aims at Game Speed and VRAM Bugs on PC
A fresh patch for WUCHANG: Fallen Feathers has just gone up on PC. It looks hard at some of the game's running speed issues. The 1.3 update, around 1.3 GB on Steam, brings several tech tweaks to make it more stable.
Key Changes in WUCHANG: Fallen Feathers Patch 1.3
The main goal of the patch is tech tweaks to cut down on game crashes and slow spots from not enough video memory. Here’s what’s new:
- Low Latency Mode: This setting is not on by default anymore. Players can turn it on if they want.
- Supersampling Changes: The patch changes the supersampling resolution cap on some GPU modes to stop game slowdowns.
- VRAM Fixes: It’s got memory-saving updates to make it more stable.
- For GPUs with under 8GB of VRAM, a fix is used at all texture quality levels.
- For GPUs with over 16GB of VRAM, this fix works only if the texture quality is set to low.
- General Fixes: The update also sorts out other crash and slow issues and adds a minor fix in the game’s Chapter 2.
The team has said that a bigger patch will drop soon. You can see the full, detailed notes for patch 1.3 on the game’s main channels.
WUCHANG: Fallen Feathers is a Soulslike action game known for its fun fight moves. It is out now on PC, PlayStation 5, Xbox Series X, and Xbox Series S.
You may want to read our WuChang Fallen Feathers Review :