Nintendo Switch 2 Version of Skyrim Received Wide Player Forecastations
Bethesda Softworks' porting of The Elder Scrolls V Skyrim for Nintendo Switch 2 was released on December 9, and very poorly reacted by players. Complaints gallore on social media are vivid about the game's extremely bad technical condition and steep price.
What the Majority Spoke
Players had noted a few highlighted issues with porting:
- Immense Input Lag: There is at least half a second delay in actions like movement or sword swinging, convincing enough to make the game feel unresponsive.
- Dramatically Increased Payload: The updated mobile version takes more than 50 GB of storage, as opposed to the original 15 GB that the Switch version used.
- Not Meeting the Standards: The game has resolution locked to 1080p with a cap of 30 frames-per-second which is unacceptable by players considering 2025, especially when other titles, such as Red Dead Redemption, run at 60 fps.
- Confusing Way of Transitioning: Even the way to upgrade from the previous Switch couple has been so unintuitive that players needed to create their own step-by-step guides on how to upgrade from the old to the new.
Value Heightens Frustration Even More
The problems are further compounded by the cost of the game. Upgrading from Switch Anniversary Edition to Switch 2 version costs $20, while a brand new digital copy sells for $60. One player said, "When we have games like Red Dead Redemption running at 60 fps and next gen titles like Cyberpunk at 40 fps, there's just no excuse for these 30 fps updates."
This marks the second time in this fall that Bethesda is under such criticism, coming just one month after the fall of Fallout 4 Anniversary Edition.
