Sony PS6 Handheld and PSSR2 Tech Future Leaks
Allegedly, there is a possibility that Sony will move forward to the PS6 handheld and the PSSR2 tech. The latest leak from Moore's Law Is Dead (MLID), an industry upper insider, proves that the recent software strategies of Sony are not only aimed at saving energy. Instead, they are paving the way for a new portable console while preparing a radical leap in image upscaling technology toward the PS5 Pro.
Is the PS5 Power Saver Mode a Trojan Horse for Canis
As reported by MLID-lodged leaks of e-mails, Sony treated the power saver mode of the PS5 as a compulsory optimization rather than an option. This was allegedly to make ready the game libraries towards an anticipated PS6 handheld, the code name "Canis."
Simple logic applies here: Handheld devices have strict power limits. It seems that Sony would rather game resolution settings be lowered in order to maintain seamless frame rates rather than prevent sub-60 frames. On a portable screen the native 1080p resolution will usually do, whereas choppy performance will not. So by forcing these optimizations now on PS5, Sony creates the possibility of a library of titles that will run smoothly on the future portable device.
Specs and Tools for the Future Handheld
Rumoured as having a hybrid CPU architecture, the "Canis" handheld includes:
- Four powerful Zen 6 cores for heavy lifting.
- Two low-power Zen 6 cores for the Operating System.
Even with such heavy silicon, the thermals and battery constraints continue to present challenges. To help address this, PlayStation is advocating that developers make use of the "Razor" utility; a software tool designed to help identify and eliminate CPU bottlenecks.
PSSR2 Better visuals Lower expenses
Intriguingly from leaks about PS5 Pro, such as the next-version PlayStation Spectral Super Resolution (PSSR), it may perhaps be that the most anticipated release slated for 2026 in "MFSR2" will greatly improve image quality using lower resources.
Some major takeaways from the PSSR2 rumors are:
- Efficiency The new algorithm reportedly lowers GPU processing time and memory use compared to the first version.
- Quality Jump The upgrade is going to be "huge," similar to the leap from AMD's FSR 3 to FSR 4.
- Independence PSSR remains completely separate from AMD's FSR technology, meaning that the PS5 Pro could host both PSSR2 and FSR 4 down the line.
This "free performance upgrade" may keep the PS5 Pro up and running much longer by bringing high-tier PC-level upscaling without having to add any new hardware.

