Star Wars Galactic Racer racing game by Fuse Games features track based arcade speed and Unreal Engine graphics

Star Wars Galactic Racer from Fuse Games brings high octane track based arcade racing with a new Ramjet boost system and a post Return of the Jedi.
Star Wars Galactic Racer racing game by Fuse Games features track based arcade speed and Unreal Engine graphics

Star Wars Galactic Racer Abandoning Open World for Track Based High Octane Arcade Racing

The creators of Burnout abandoned open world exploration for their latest project Star Wars Galactic Racer After open world racing games controlled the racing genre for several years Fuse Games decided to bring back traditional racing tracks. The new studio founded by Burnout and Need for Speed developers will bring back high octane arcade racing through its upcoming Star Wars game Star Wars Galactic Racer.

Open world games provide players with freedom to explore yet they force players to select between open exploration and correct racing path execution. The Fuse Games team selected track based racing because they wanted to achieve better player control through ability development in their game. Players can achieve their maximum potential when they practice circuit learning on Jakku and volcanic Lantaana because these locations provide better learning opportunities than open environments.

The performance of the system depends on more than its nostalgic value. The game achieves its maximum performance at 4K 60fps with high definition graphics which display all the Star Wars universe details through its return to curated tracks.

Galactic Racer introduces a new boost system which consists of two phases that provide players with more than simply pressing a button to increase their speed.

Phase One Standard tactical boost familiar to racing fans. The Ramjet mode provides extreme speed which causes the system to produce excessive heat. The racer will detonate if you continue to operate it beyond its maximum operating time. The environment plays a direct role here. Players need to use cold rivers in the lava water rainforest level because they allow engine cooling to enable extended Ramjet operations. Players face engine redlining challenges from nearby lava which forces them to change their racing path constantly.

You aren't just a faceless pilot in this game. You will experience the Star Wars universe through the story of Shade who becomes the first canonical character to be introduced. The game transitions from high speed racing to the Paddock area which serves as its low speed space - Game Devs to IGN

In the Paddock space you can walk around as a third person character to meet famous characters including the older Sebulba and Ben Quadinaros while you enhance your skimmers. Players need the area because it gives them time to rest between fast paced 400mph gameplay while they can study the full size of 8 meter long racing machines.

For the lore hunters Galactic Racer takes place in the time period which follows Return of the Jedi events (Post 5ABY). The era shows racing as the most popular activity because players will see the Star Destroyers which crashed during the Galactic Civil War resting on Jakku.

Key Launch Info The game exists as a complete product which requires payment for access. The game will begin without any battle passes which function like free to play models. Game Modes Features a full Story Campaign, an Arcade Mode, and traditional Multiplayer. Platforms The game runs on modern hardware through its Unreal Engine design.

Fuse Games wants to create the ultimate podracing experience which players have anticipated from the N64 games until now.

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