Rainbow Six Siege X Monetization Changes Spark Player Anger Ubisoft

Ubisoft's Rainbow Six Siege X faces player backlash over new monetization. Pricey skins, reduced Renown, and slower Operator unlocks anger.
Rainbow Six Siege X Monetization Changes Spark Player Anger Ubisoft

The new launch of Rainbow Six Siege, now called Rainbow Six Siege X, has made many players mad because of the new ways it asks for more money.

More Money Needs in Rainbow Six Siege X

Ubisoft's new take on its group shooting game has brought in some changes that make the game economy hard for players. This shift was thought to make the game fresh but now brings in more pay-to-play parts.

Main worries include:

  • Pricey Looks: They added a new level of looks, with some skins costing up to $50.
  • Less Game Money Made: The rate players get game money (Renown) from games has dropped a lot, by about three times. This makes getting new items without real cash much harder.
  • Slow New Player Adds: It now takes way longer to get new Operators. It might need about 231 games to get one without extras, which is much more than before.

The game fans have been talking a lot about these changes. They go from sad to very mad, feeling tricked by the new ways, after backing the game for a long time.

What Technetbook Thinks:

No shock here typical Ubisoft move. They seem to care more about taking money than adding value Always after more cash. Greedy as always.

What players are saying:

  • "This is just taking more from us and a slap in the face to long-time fans."
  • "I'm done giving to this game. It's a slap to us fans."
  • "It might be okay if it started free-to-play. But some of us paid for this game. Really."
  • "That's what happens when Ubisoft pretends to make a 'free' game." (talking about the move to act like it's free-to-play when it wasn’t before).

Some see these changes as a "mistake," but many think Ubisoft did this to get more money.

These tough in-game buys in Rainbow Six Siege X might end up hurting Ubisoft. Instead of pulling in more people and making more money, it could push away loyal players and hurt their money health. What this does in the long run, we'll have to watch.

About the author

mgtid
Owner of Technetbook | 10+ Years of Expertise in Technology | Seasoned Writer, Designer, and Programmer | Specialist in In-Depth Tech Reviews and Industry Insights | Passionate about Driving Innovation and Educating the Tech Community Technetbook

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