The CUBE Mundfish New MMORPG Shooter Project Announced Summer Game Fest 2025 Details on Tech & Gameplay

Mundfish unveils The CUBE an MMORPG shooter at Summer Game Fest 2025 featuring a mysterious cube proprietary split-rendering tech and console release.
Mundfish Drops a Universe-Sized Surprise: "The CUBE" MMORPG Shooter

Mundfish had been busy but suddenly surprised their fans by announcing a new project entitled "The CUBE" during the hustle and bustle of Summer Game Fest 2025. Although sharing the same setting as the successful game and its recently revealed sequel, "The CUBE" is perhaps a departure from an action-adventure journey the MMORPG shooter.

With their rich fantasy worlds and content within a great storyline and a number of quests, it seems that Mundfish is interested in stretching their wings. The vision A vibrant, living game world populated with unforgettable characters, a variety of environments (or "biomes," as they call them), and a whole host of enemies, including some seriously powerful bosses. The core mystery revolves around a colossal cube that has mysteriously appeared in the sky. As a player, you will be tasked with undergoing exploration in constantly shifting landscapes and uncovering secrets.

And if you're asking where it gets its tech to build such an ambitious world, here are some enthralling notes from Robert Bagratuni, the Founder and CEO of Mundfish, regarding the development He said:

"At Mundfish, we were the first in the industry to implement such technology allowing thousands of objects to move and rotate at the same time over massive expanses of terrain—online and in real time. No one would ever do such a thing in any other game. This became possible thanks to the innovative proprietary split-rendering system of our company Now that motion is performed in an interactive environment, it becomes possible to deliver maximum effectiveness, even under a strenuous load. In The CUBE, physics, ballistics, and gravity feel completely natural—but under the hood, rocket science does that kind of stuff. The system enables seamless transitions, precise object tracking, and synchronized multiplayer in a living, ever-evolving world. It's a true technological breakthrough."

That's a bold claim, and it suggests Mundfish is confident they can deliver, even when many players and objects may exist and interact simultaneously. The promise of natural-feeling physics and ballistics in such a complicated online environment certainly resonates well with what an MMORPG should provide.

However, for a release date of "The CUBE," Mundfish keeps things to themselves for the meantime. After all, in the scale and complexity of an MMORPG, it would take some time. But, already, excited fans could wish-list the title over at Steam because there is no bad news for console gamers as "The CUBE" is also being developed for consoles, so everyone can eventually explore its mysteries.

Now this is a big leap for Mundfish moving single-player experience to a full MMORPG environment. But given their history of developing original worlds and their technological aspirations, "The CUBE" is certainly one to keep an eye on.

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