Assetto Corsa Rally Early Access for PC and Rally-Entry in Steam as of November 13
Publisher 505 Games has made it official; Assetto Corsa Rally is the newest addition to its line of rally racing games expanding the popular sim racing series. Coming from Supernova Games Studios as developers with technical support from KUNOS Simulazioni, the game is set to hit PC via Steam Early Access on November 13, 2025.
This will be the second title from the series to be launched in 2025 following Assetto Corsa EVO, which also debuted in early access on January 16 but is still a work in progress. The announcement of this new rally title came alongside a short teaser trailer featuring in-game footage.
Physics and Technology behind the Game
Assetto Corsa Rally is developed on Unreal Engine 5 for high-fidelity graphics and performance. The game exploits a customized version of KUNOS Simulazioni's acclaimed physics engine, which was adapted specifically for the rally racing unique requirements, such as uneven surfaces, jumps, and dynamic weather conditions.
To ensure authenticy, the developers use laser scan technology for every stage. As per a press release, this would allow 'accurate reproduction of real-world terrain formations, road surface irregularities and characteristics, and details of the surrounding environment.'
Details About Early Access Content
Here is a list of what will be included when Assetto Corsa Rally launches in Early Access:
- 33 km of completely laser-scanned real-life roads.
- 4 Special Stages, 18 variants of which are set in Wales (gravel) and Alsace (tarmac).
- 10 iconic rally cars including Group B, WRC, and Rally2 categories.
- 5 different game modes.
- Triple-screen monitor support.
Future Plans for the 1.0 Release
The full 1.0 version of Assetto Corsa Rally is expected to bring significant content expansion; six additional special stages, a complete roster of 30 vehicles, new game modes like a career mode and rally school, and completely VR-supportive. Yet to be announced, however, is the release date for the 1.0 version.