Elden Ring Switch 2 Port Delayed to 2026 by FromSoftware Citing Console Performance Issues

FromSoftware has officially delayed the Elden Ring port for Nintendo Switch 2 until 2026, citing significant performance issues and frame rate drops.
Elden Ring Switch 2 Port Delayed to 2026 by FromSoftware Citing Console Performance Issues

FromSoftware Has Delayed Elden Ring for Switch 2 to 2026, Citing Performance Issues

This is how the Nintendo Switch 2 version of Elden Ring would be released by FromSoftware, but the company has decided to delay the action RPG port from being released on the console this year, with a new release date now set for 2026. The development team cites the underwhelming performance of the new hardware as the main reason for the delay.

Performance Optimization Works Shifts Focus

In FromSoftware, it was announced that the postponement was in order to have enough time to fine-tune the performance output for the game. This undertaking has been classified as nontrivial; even from the other great platforms, game performance tends to range on the edge of the demanding. It is hoped that such a move would guarantee that desired quality levels are attained for final delivery.

Official Statement from FromSoftware

The development of the untainted Elden Ring: Tarnished Edition has sped toward its close. We would, however, like to delay its launch to 2026 in order that additional time may be taken for performance tuning. We offer our sincerest apologies to players looking forward to the game, and thank you for your continued patience and support.

ELDENRING Page On X

Technical Difficulties Were Foreshadowed in Early Previews

In fact, this was the kind of delay previously reported from journalists who were given an incomplete version of Elden Ring for the Switch 2 in late August. The impressions taken from the press were rather critical as to the game's technical state, and some reports claimed that the title sometimes reduced gameplay to that of a "slide show" because of severe frame rate drops.

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