Redseack First Impressions A Guide to Battlefield's New Battle Royale with Tips and Best Weapons

Dive into Redseack, Battlefield's new free-to-play battle royale. Our first impressions guide covers core mechanics, vehicles, destruction, and more.
Redseack First Impressions A Guide to Battlefield's New Battle Royale with Tips and Best Weapons

Redseack First Impressions A Deep Dive Into Battlefield's New Battle Royale

The free to play battle royale space now has one new player Redseack, the long awaited BR experience in the Battlefield universe. Diving in on day one and not knowing much else except some leaked clips is a chaotic but thrilling experience. Here is a breakdown of those first frantic matches, followed by a deeper guide to everything you need to know to get ahead:

The First Drop Chaos, Loot Goblins, and Technical Gremlins

A brand new battle royale always proves to be a learning experience. At the launch None of the modes were solo, so duos would probably be the safest bet. The immediate feeling now was a mix of exhilaration and disorientation. Where's the map What's the sensitivity of the drop camera What do the weapon crates look like

I really had the feeling of scrabbling for loot during my first match up, so much so that you quickly feel like a "loot goblin," the person snatching everything from view attached plates, mysterious equipment, and kits whose function is unknown and trying to get armed and find a fight. And that first encounter is a real test because the time to kill (TTK) is an unknown variable with armor.

My first gunfight, unfortunately, was prematurely ended by an unusual technical quirk in which my screen went completely black. It's a memorable if frustrating way to start. Even still, in the failure, that core loop is addictive enough to chuck right back in.

The second match was more focused. Pure survival became tactical hunting with a teammate who seemed to know the ropes. Getting that first kill provides a rush of confidence. Looting becomes more strategic as you learn item rarities (blue orange) and value, such as an Engineer's Repair Tool for opening safes. The game has 'Second Chances', your first death is guaranteed redeployment after a certain point (up to a certain point in the match), which is a forgiving mechanic for newcomers. After that, you have to be brought back by your squad at a Redeploy Tower, which adds risk and tension to the late game revives.

Redseack First Impressions A Guide to Battlefield's New Battle Royale with Tips and Best Weapons

Core Mechanics Redseck is play.

With that initial chaos, Redseack was built on the traditional elements of Battlefield and brought some surprises unique to BRs.

The Map, Vehicles, and Destruction

The art of this map, Golden State, feels amazing and reminds me of Blackout from Call of Duty. It's a very dirty and at most atmospheric setting with fire still leaving fields, and debris making it feel like a real warzone, unlike other BRs that are mostly flat and clean maps. Alan destruction has a huge part in it. You can level entire skyscrapers, turn it from a sniper's nesting into rubble. Basically completely redefines how you approach fortified positions.

Vehicle debate is massive. Sure, there are tanks, but they are not just simple world spawns. You must complete missions to obtain your keycard, make it across the map to a certain location, and then unlock one. At this point, they will alert the entire server, which then spawns anti vehicle crates to counter you. Tanks are "glass cannons" hugely powerful but so easily squishy if a coordinated squad focused them. There is also limited ammunition, forcing risky stops at resupply stations. High risk high reward creates moments that are memorable and heart thumping.

Firestorm and Second Chances

Redseack has probably the deadliest ring within a battle royale The "Firestorm" is not a suggestion; that's a command. You can only survive in it for a split second before you're gone. That removes "gas plays," forcing constant movement and engagement. On respawning, your first death will automatically give you a guarantee of redeployment after a short timer, kind of like a guaranteed Gulag win. After that, your team needs to use Redeploy Station, a riskier way of doing things, very similar to Apex Legends or Fortnite.

Classes, Traits, and Loadouts

The game has a modeling class system Engineer, Recon, Support, etc. Each class has two standard gadgets (such as a recon drone or supply bag). You earn XP from playing the game to level up these abilities. The class system increases the depth of the game and encourages squad diversity, as engineers can open safes others can't. You also start the match with a special pistol loadout of your choice, making it more likely you'll be able to shoot from landing.

Essential Day One Tips & Tricks

  • Understand Bloom/Dispersion: This is not a laser beam shooter. The longer you hold down the trigger, the wider your bullet spread (bloom) becomes. To hit targets at range, you must use controlled bursts or tap firing. Moving while shooting also increases bloom, so plant your feet for maximum accuracy.
  • Master Suppression: If bullets are landing near you, even if they don't hit, you will be "suppressed." This stops health regeneration. You can use this offensively by pinning an enemy behind cover while your team pushes.
  • Movement is King: As in any other BR, you move fastest with your melee weapon out (knife or sledgehammer). Whip out that sledgehammer and start smashing down walls for surprise flanks.
  • Philosophy of Weapons: When looting weapons or building arms, focus on Precision. Underbarrel grips that boost precision are extremely valuable. Suppressors are also quite powerful because they keep you off the minimap when firing.

Best Weapons to Get on Day One

  • Assault Rifles: The SAR 556 (SCAR) is a great choice that can do nearly everything well. The Cord boasts a really cool and devastatingly fast two round burst fire mode.
  • SMGs: SGX and PW5 (MP5) both make reliable and low recoil choices. For being a lot like a carbine than an SMG, the SL9 is the real deal with sniper support.
  • LMGs: LMGs hit incredibly hard in Redseack. The KTS is a high precision beast that can switch to single fire to act like a DMR. Another community favorite is the M250.
  • DMRs: DMRs will become a good surprise at the moment. M39 in the best condition for putting pressure on covered, head glitching enemies.

Pros & Cons of Redseack

Pros

  • Stunning, atmospheric and immersive map.
  • Destruction that matters and involves gameplay strategy.
  • Unique and high stakes method of acquiring vehicles.
  • Second chance respawn mechanic forgiving if in the early game.
  • Deep class and progression system encouraging squad play.
  • Gunplay that rewards skill by recoil and bloom control.

Cons

  • No solo queue at launch, which may alienate some players.
  • The bloom/dispersion system comes with a steep learning curve for those coming from other shooters.
  • Inexperienced squads may feel hard pressed under vehicles, especially tanks.
  • TTK can feel inconsistent at times, particularly at short distances.
  • Like all the new launches, it has potential for bugs and technical snags.

Final Rating

8.5 / 10

Final Verdict

It's a revitalizing feeling to breathe Redseack. It takes all the components that make Battlefield  destruction, vehicles, and class based warfare and then transmogrifies them into a high stakes battle royale application. It certainly doesn't scream copy and paste; it has a strong identity in itself. Of course, the absence of a solo mode is a minus, and getting used to the gunplay will take some time, besides the sheer fun factor and definitely potential for those "only in Battlefield" type moments that everyone accepts. It's a robust and very confident launch, one that surely stands not a chance of making space for itself in a densely populated genre.

PC version tested

About the author

mgtid
Owner of Technetbook | 10+ Years of Expertise in Technology | Seasoned Writer, Designer, and Programmer | Specialist in In-Depth Tech Reviews and Industry Insights | Passionate about Driving Innovation and Educating the Tech Community Technetbook

Post a Comment