ONTOS Delayed to 2027 as Studio Expands Most Ambitious Sci Fi Horror Project

ONTOS Delayed to 2027 as Studio Expands Most Ambitious Sci Fi Horror Project

Frictional Games ONTOS Delayed to 2027 as Studio Expands its Most Ambitious Sci Fi Horror Project to Refine Gameplay Systems

Frictional Games confirmed a delay for the release of its upcoming sci fi horror title ONTOS. While initially planning to launch the game in the same year as its announcement, the developer delayed the project worldwide to 2027. The developers explained that the significant scale of the game and its intricate storyline required a shift in the release schedule.

According to an official statement released by the ONTOS development team on social media, the project is the most ambitious undertaking in the history of the studio. The team explained that the additional development period is necessary to fully realize the intended depth of the gameplay systems and to polish the extensive story layers. The studio expressed gratitude to their community for maintaining patience as the team works to deliver on their creative vision.

To bridge the gap during the extended wait, the team at Frictional Games decided to adopt a more open development process. The studio intends to share regular information releases over the coming months. These updates will primarily focus on the main character, core gameplay mechanics, and the eerie sci fi environments players will encounter.

Frictional Games is widely recognized in the industry for setting high standards in interactive horror, having previously developed acclaimed hits such as AMNESIA and SOMA. ONTOS is currently in development for PC, PlayStation 5, and Xbox Series consoles. While the 2027 window is confirmed, the studio has not yet locked in a specific month or day for the launch.

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Majid T.
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