Many game firms hope to make a big hit game, seeing them as a sure way to keep money coming in. But, the truth can be tough, and it looks like Remedy Entertainment's step into this area, FBC: Firebreak, is off to a rough start.
Set in the cool Control world, the group game FBC: Firebreak has not wowed critics as much as first hoped. After 29 takes, the game has a low 68 out of 100 on OpenCritic, a mark that usually points to big flaws. Right now, only 41% of reviewers say they'd tell others to play it.
Info
This game is poorly made and offers little to no value. It's not worth Time to reviewing so don’t expect a review from us.
The main view is that, though the basic thoughts of FBC: Firebreak are cool, the way it's made isn't great. Big issues are about it being not fun to play again and poor game design.
Here’s what some outlets had to say:
"FBC: Firebreak is Remedy's first try at a co-op shooter, and it's a good try. But while it's not as good as the top games, The Old House is still fun for spooky, fast action."
– Gamingbolt, 70/100
"FBC: Firebreak has neat but silly ideas, yet issues with balance and low replay value spoil the fun."
– PC Gamer, 60/100
"FBC: Firebreak is okay at best and boring at worst. With so many choices in the market for multiplayer shooters and a $40 price, it's hard to tell anyone to buy it."
– But Why Tho, 55/100
"The more Hiss that show up at the same time, the less scary they get: the game grows more set and less like a co-op shooter. It feels like those phone games where you stand still and fire at a wave of coming monsters, hoping your gear is good enough."
– Slant Magazine, 40/100
Given these first thoughts, FBC: Firebreak would need a big change to hit it big. The game came out on June 17th for PC, PlayStation 5, and Xbox Series X/S.