Code Vein 2 Review Anime Souls Evolution From Predecessor
The Code Vein 2 Review shows how the series evolved from its first installment into a new anime-based Souls game experience. The original Code Vein brought a new experience to players who had only experienced the action Soulslike genre. The game introduced a distinctive visual style which presented a fresh method to tackle its challenging gameplay. Six years later, Code Vein 2 has arrived, marking a significant departure from its predecessor. The game introduces an evolution that moves away from traditional Soulslike elements toward a world design which prioritizes player experience and story-focused gameplay.
Code Vein 2 presents itself as "Anime Souls" because it offers a straightforward entry to the genre which embodies the experience of playing through a Shonen anime protagonist's journey.
The Story Follows Two Different Time Periods That Show How Tragedy Affects People
The story opens with your character being revived by Io, a goddess with the power to manipulate time. The plot centers on the "Luna Repus" event which resulted in remnants transforming into Horrors and destroying multiple timelines. To save the world you need to become a Revenant Hunter who must travel back through time to collect keys from previous remnants so you can defeat the Horrors which are currently trapped in the present.
The story holds unexpected strength as it presents essential life themes of betrayal and friendship and loneliness and revenge. The game allows players to select different paths which lead to multiple endings even though Magmell's leader Lvvenia Vada intends to preserve the original timeline. The gameplay contains a delightful "Dark Chronicle" aspect which enables past actions to modify the present world and determine the future of all its residents. The dialogue along with the relationships between characters creates moments that feel "endearingly cheesy" while the high emotional stakes require substantial character development through the writing work on the supporting characters.
The two elements of an open world battle against each other because designers must balance their world space design with their spatial movement system. The second installment of Code Vein uses a complete open world which contains two different timeline paths to replace the first game linear hallway system. The game allows players to use a bike for movement through the world which shows clear design influence from Elden Ring. The results show positive and negative outcomes according to the way the open world environment operates.
The map system creates problems because it leads to user frustration. The travel system does not provide a mini-map while the main map operates without showing depth perception. The game leads players to believe that they can access points of interest when they actually need to go underground to reach their targets. The world uses "radar jammers" which create a fog of war effect while various locations require players to finish particular side quests before they can access them. The system requires players to reach particular moments before they can access new areas which makes exploration less fulfilling.
The bike serves as a vehicle which enables users to move through the vast space while maintaining its ability to glide over surfaces. The bike has multiple problems because its design leads to slow operation and its physics make it difficult to reach obstacles which block its path. The first game used compact maze-like levels as its base while the current game presents expansive environments with less intricate design. The environment gives off a "stuffy" feeling because it contains dense elements which do not contain valuable content.
Combat in Code Vein 2 will create two groups of players who fight against each other. The game offers easier challenges than regular Soulslike games because its difficulty level stays lower than their standard gameplay. Players die in the game when they reach their endurance limit or face massive groups of enemies which operate normally.
The Systems
Initially, the game presents too many systems which exceed players' capacity to understand. You must manage:
- Weapons: A massive variety including floating telekinetic swords, bayonets (with distinct rifle or shotgun firing modes), and giant hammers.
- Forme Skills: These skills provide weapon-specific special attacks or buffs which enhance combat abilities.
- Defensive Forme: This category includes shields, parries, and transformation abilities which allow characters to become Medusa.
- Blood Codes: These classes determine your character's distribution of abilities among different stats.
- Gels: Your extraction tool (like scorpion tails or wolf heads) used to drain Ichor (mana) from enemies.
- Boosters: These abilities grant you passive enhancements which you acquire through defeating monsters.
The game provides excellent character development options after players finish learning all necessary skills. Players can choose their optimal character builds which allow them to switch from long-range sniping to heavy melee tanking at any moment during gameplay.
The Feel
Animation locking plays a crucial role in determining how players experience combat within the game. Players must execute their actions through timed movements because the game requires them to avoid making sudden reactions. Some players experience the game as rhythmic whereas others experience it as stiff because it lacks the smooth motion and heavy impact which high-quality action games provide. The I-frame based dodge technique satisfies players who achieve a flawless execution of this combat skill while they inflict harm to opponents.
Partners and Multiplayer
The partner system returns and is more integral than ever. You can choose to fight together with your AI companion or use them to gain additional abilities. The AI character proves beneficial because it enables your partner to bring you back to life after you die in battle. Players can revive themselves during battles which gives them an automatic second chance to continue fighting at easier difficulty levels.
The original fans will encounter a major change because there is no Co-op multiplayer. Code Vein 2 is a strictly single-player experience.
Visuals, Audio, and Performance
The technical performance of Code Vein 2 shows both strengths and weaknesses because it uses Unreal Engine 5 as its base engine. Players on the PlayStation 5 base system will experience frame rate drops during combat which leads to delays and pop-in visual effects during cutscenes. The anime-styled characters create a clear contrast between their excellent appearance and their visual incompatibility with the gritty environments which display realistic designs.
The character creator remains a highlight, allowing players to create high-quality anime avatars with extreme detail. The game allows you to create a new character appearance at the hub after completing the initial game section
Audio mixing creates an unpleasant experience because combat music stops suddenly while music remains active and sound effects do not create strong sound effects.
Pros
- Incredible Build Depth: A massive variety of weapons, Blood Codes, and skills enables deep character customization.
- Engaging Narrative: A compelling time-travel story with emotional stakes and multiple endings.
- Accessible Difficulty: The partner revive system and balanced combat make it welcoming for genre newcomers.
- Character Creation: Highly detailed tools to create the ultimate anime protagonist (or monster).
- Unique Mechanic: Changing the past to affect the present creates a satisfying gameplay loop.
Cons
- No Co-op Multiplayer: The game offers only single-player mode, which removes a key feature from the original game players enjoyed.
- Exploration Frustrations: The open-world experience suffers from a confusing map which lacks a mini-map and contains barricaded zones.
- Players experience technical problems when combat animations produce frame rate drops and pop-in and movement in the animations becomes difficult to control.
- The game world contains repeated boss battles and enemy encounters which occur multiple times throughout its three major areas.
- Players find the bike mechanics difficult to handle because the system frequently causes vehicles to become stuck.
Final Verdict
Code Vein 2 stands as a sequel which fully develops its unique characteristics. The game represents the junk food version of the Soulslike category because it provides enjoyment through flashy elements and satisfying gameplay despite lacking the refined design found in the top games. The game faces two major problems which include open-world exploration issues and multiplayer absence but it compensates through its story development system and character building options.
This game serves as a required experience for anyone who enjoyed the anime aesthetic present in the first game. You should wait for a sale if you want to experience an exacting game which operates at peak technical performance.
Pc Version Tested.







