Destiny 2 Active Development Ending as Bungie Begins “New Journey”

Bungie Transitioning Destiny 2 to Maintenance Mode to Focus on Marathon

Bungie Ceases Destiny 2 Live Service Development After Twelve Years To Reallocate Staff Towards Future Projects Including Marathon While Keeping Game Servers Online

Live service games eventually wind down their natural course as studios divert focus onto fresh IPs. Bungie confirmed today that development on the live service version of Destiny 2 will cease.

This brings an end to a very large production run of 12 years, 2 games in the franchise.

The last major expansion to the sci fi first person shooter will drop in early summer. After the last update is deployed, Bungie hopes to reassign the bulk of their staff to new active projects. Most speculate that Bungie will transfer over the majority of the Destiny 2 staff to Marathon. A skeleton maintenance team will remain in charge of keeping the game up and running and deploying minor patches as necessary.

This is the latest turn of the corner for the game that redefined the modern shared world shooter. The first game was launched more than a decade ago at the height of the Playstation 3 and Xbox 360, eventually being migrated to new hardware. Destiny 2 would then drop years later on 8th gen hardware and later to the PC and then finally be ported to new generation consoles such as the PlayStation 5 and Xbox Series X S.

Bungie wanted to thank their player base for following them across generations of consoles and stories. While major content updates and story arcs for Destiny 2 will no longer occur after this summer expansion, the game itself will remain online and fully playable by anyone who owns it. In fact, it is to function similarly to Destiny 1 which still runs for those who have it and enjoy roaming the old zones.

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