NVIDIA DLSS 4.5 RTX 50 Series launch including Death Stranding 2 and Monster Hunter Stories 3 support in March 2026

NVIDIA launches DLSS 4.5 and RTX 50 Series in March 2026 featuring Multi Frame Generation and support for Death Stranding 2 and Unreal Engine 5.7.
NVIDIA DLSS 4.5 RTX 50 Series launch including Death Stranding 2 and Monster Hunter Stories 3 support in March 2026

NVIDIA DLSS 4.5 and RTX 50 Series Graphics Card Support Launch

NVIDIA will launch dlss 4.5 together with RTX 50 series graphics card support in March 2026. NVIDIA expanded dlss 4.5 and dlss 4 support to multiple major game titles that will be released in March 2026. The updates introduce the second generation transformer model of dlss 4.5, which enhances image quality for all GeForce RTX users, and the Multi Frame Generation feature for the GeForce RTX 50 Series.

Death Stranding 2 On the Beach PC Release Details

Kojima Productions and Nixxes Software will release Death Stranding 2 On the Beach for PC on March 19, 2026. The PC port includes several platform specific enhancements and NVIDIA specific technologies

NVIDIA DLSS 4 Owners of GeForce RTX 50 Series GPUs can utilize Multi Frame Generation to increase frame rates. DLSS 4.5 Super Resolution All RTX users can access standard DLSS Super Resolution, with the option to override and upgrade to DLSS 4.5 via the NVIDIA app. The game supports Ultrawide display modes at 21 9 and 32 9, DualSense controller haptics, and 3D Audio functionality. The system provides NVIDIA Reflex support at launch to reduce system latency.

Marathon and Monster Hunter Stories 3 NVIDIA Technology Support

Bungie’s Marathon launches on March 5, 2026, featuring full support for DLSS Super Resolution and NVIDIA Reflex. Players can manually upgrade the image quality to DLSS 4.5 using the NVIDIA app's override settings. The game is optimized for high performance PvP combat on the Tau Ceti IV colony.

Capcom’s Monster Hunter Stories 3 Twisted Reflection will be released on March 13, 2026. A trial version is currently available on Steam, allowing players to test DLSS Super Resolution and NVIDIA Reflex performance before the full release. The trial will allow players to transfer their progress to the main game.

Engine Upgrades Unreal Engine 5.6 and 5.7.2

Multiple established video games have received engine updates to support the latest NVIDIA software

Demonologist now runs on Unreal Engine 5.6, which adds native support for DLSS 4.5 and DLSS Frame Generation and Reflex. RTX 50 Series users gain access to Multi Frame Generation. Black One Blood Brothers this tactical shooter has transitioned to Unreal Engine 5.7.2, introducing DLSS Super Resolution with the ability to upgrade to version 4.5 via the NVIDIA app. Resident Evil Requiem serves as the main demonstration title for NVIDIA’s 2026 visual technology. The title currently utilizes full path tracing, DLSS Ray Reconstruction, and DLSS 4 with Multi Frame Generation. A custom PC build with the GeForce RTX 5080 Founders Edition was used to demonstrate the path tracing performance capabilities of the RTX 50 Series using the Raccoon City PC build.

NVIDIA will release a dedicated GeForce Game Ready Driver for Death Stranding 2 On the Beach prior to its March 19 launch. Users are encouraged to use the NVIDIA app to manage dlss 4.5 overrides, which applies the updated transformer model to existing games in a user's library for improved edge reconstruction and detail.

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