Enshrouded 1.0 Review A Survival RPG That Actually Gets It Right

Enshrouded 1.0 Review Custom Voxel Engine, Combat Overhaul

After a lengthy run in Early Access, Enshrouded has finally hit its official 1.0 milestone. If you played it on day one and stepped away, or if you are entirely new to the game, you are looking at a fundamentally different experience today. Available now on PC and PS5 (with Xbox Series consoles slated for Spring 2027), this update transforms a good survival game into an absolute must-play action RPG.

Survival games often fall into a predictable trap: they give you amazing base building and crafting, but leave you with clunky, boring combat. Enshrouded avoids this entirely. It takes the best parts of building, mixes them with a massive handcrafted map, and slaps on a combat system that feels like it belongs in a dedicated fantasy RPG.

Unlike a lot of its competitors, Enshrouded does not rely on procedural generation. Every mountain, cave, and ruined settlement was placed there on purpose. Because of this, the map feels intentional. You will stumble upon hidden chests tucked behind waterfalls, read notes left behind by doomed travelers, and dig through mountainsides using the game's brilliant voxel-based terrain system.

The 1.0 update expands this world significantly. The map boundaries have been pushed back, old areas have been populated with new enemy variants, and the story has finally received a proper conclusion with fully voiced dialogue. But the star of the show is the brand-new biome: Cinder's Cradle. This is a massive volcanic region covered in ash and lava, featuring a brand new enemy faction known as the Ancient Constructs. Above it, you will find entire islands floating in the sky, adding an insane amount of verticality to your exploration.

Combat in Enshrouded was always decent, but the 1.0 patch completely overhauled how you approach fights, particularly for magic users. Wands and staffs aren't just for spamming basic projectiles anymore. You now have heavy attacks, evasive strikes, and aerial attacks that deal area-of-effect damage. Every weapon type in the game also features a unique ultimate attack that charges up during battle.

If you prefer playing a rogue or an archer, the skill trees accommodate that perfectly. You can build a stealth archer that leaps into the air, slows down time, and rains explosive arrows on enemies before blinking away. Or, you can lean into the new Necromancer skills, summon a squad of skeletons to pull aggro, and fight comfortably from the backline. With the level cap increased to 50 (and gear pushing up to 55), the theory-crafting and build variety is incredibly satisfying.

Base building is where Enshrouded truly flexes its muscles. You start by building a simple wooden shack to house the NPC survivors you rescue out in the wild. Eventually, thanks to the voxel engine, you can dig underground dwarven cities or recreate famous fantasy castles block by block. To make things even better, maxing out your Flame level now lets you build directly inside the dangerous, foggy Shroud zones.

The 1.0 update also introduces Spark Works, a logic system that lets you create your own gameplay. You can place traps, wire up pressure plates, spawn enemies, and design parkour puzzles. Combined with the game's Adventure Sharing feature, you can build custom escape rooms or combat arenas and upload them for other players to run through.

It isn't a flawless masterpiece, though. While exploring and fighting are incredibly fun, the base upgrading process can occasionally drag the pacing to a halt. To progress your Flame level and survive deadlier areas, you need specific crafted materials.

This often turns into a tedious multi-step chore. For example, you might need to run out and mine a massive pile of ore, bring it back to grind it into dust (which takes real-world time), and then mix that dust with other materials in a smelter (which takes more time) just to get the ingots you need. By the late game, this Russian nesting doll of crafting requirements feels less like survival and more like busywork.

Customizable difficulty settings let you turn off annoying mechanics like dropping your loot on death or weapon durability, meaning you can tailor the game to be exactly as punishing or relaxing as you want. With roughly 50 hours of main story content and easily over 200 hours for completionists, the amount of content here is staggering.

Review & Rating
Enshrouded 1.0 Cover

Enshrouded 1.0

Played On: PC
9.0 OUT OF 10
World Design & Exploration 9.5/10
Combat & Class Mechanics 9.0/10
Building & Systems (Spark Works) 9.5/10
Crafting & Progression Pacing 7.5/10
Performance & Visual Presentation 8.5/10
PROS
  • Incredible voxel-based building system with total creative freedom.
  • Combat and skill trees feel like a proper action-RPG.
  • Spark Works allows players to build and share custom dungeons and puzzles.
  • Highly customizable server and difficulty settings.
  • Beautiful, handcrafted world with the massive new Cinder's Cradle biome.
CONS
  • Multi-step crafting requirements for base upgrades can feel extremely tedious.
  • Xbox users have to wait until 2027 to play.
  • Inventory management gets messy quickly with so many resource types.

"Enshrouded 1.0 is a technical triumph. Building a fully destructible voxel world that also functions as a high fidelity action RPG is a massive achievement. The combat responsiveness, logical building systems, and sheer scale of the map run exceptionally well across modern hardware. An incredibly optimized, massive survival RPG that sets a new technical standard for the genre."

DeveloperKeen Games
PublisherKeen Games
Release Date15th Oct 2026
Price$29.99 USD
Transparency: The product was provided to us by the publisher for review purposes, however, our review follows our standard testing methodology and remains fully independent and unbiased.

About the author

Vortex
Vortex
Gaming writer and Technology enthusiast focused on delivering original, experience based coverage of games across multiple genres and platforms. At Technetbook.

Join the conversation

Newsletter Subscription