Valve Audio Developer Mentions Unannounced HLX Project During Live Panel

Valve Audio Developer Mentions Unannounced HLX Project During Live Panel

A Valve audio developer may have accidentally confirmed the studios most anticipated project during a live industry panel. Speaking at GameSoundCon, composer Mike Morasky referenced the codename HLX while detailing audio rendering tools alongside Deadlock. The slip reignites longstanding rumors of a new single player Half Life project, though Valve has issued no official comment.

The slip occurred during an audio presentation focusing on high dynamic range sound systems in Valve games. Morasky casually stated that Deadlock features its own version of this sound tech, before adding that the unannounced HLX project shares the same implementation. The remark caught sound designer David Feise off guard, prompting a brief sarcastic reaction on stage before Morasky steered the discussion back to general audio engineering.

At the conclusion of the session, Feise called out the slip directly, confirming the sensitivity of the codename to those in attendance.

Good job, you said HLX only 1 time

The HLX project name has circulated within the gaming community for months following repeated appearances in datamined game code. References to the title previously surfaced in asset updates for Counter Strike 2, Dota 2, and Deadlock. Community sleuths suspect the tag represents a single player Half Life campaign running on the Source 2 engine, but Valve continues to keep its internal production slate private.

About the author

Vortex
Vortex
Gaming writer and Technology enthusiast focused on delivering original, experience based coverage of games across multiple genres and platforms. At Technetbook.

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